中大機構典藏-NCU Institutional Repository-提供博碩士論文、考古題、期刊論文、研究計畫等下載:Item 987654321/63051
English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 80990/80990 (100%)
造訪人次 : 42712309      線上人數 : 1408
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋


    請使用永久網址來引用或連結此文件: http://ir.lib.ncu.edu.tw/handle/987654321/63051


    題名: 兩階層式悅趣化網路社群架構;Two-Tier Architecture of Game-Based Learning Community
    作者: 陳德懷;柯華葳
    貢獻者: 國立中央大學網路學習科技研究所
    關鍵詞: 資訊科學;軟體;科學教育
    日期: 2012-12-01
    上傳時間: 2014-03-17 14:17:53 (UTC+8)
    出版者: 行政院國家科學委員會
    摘要: 研究期間:10108~10207;In the future, learning, gaming, and working will blur. For example, students’ learning in schools may resemble working in the adult’s society, endeavoring to improve their living quality, financial statuses, interpersonal relationships, social statuses, and others. In this proposal, we plan to build a game-based online learning community, called Pet-Planet, based on our past experience in developing the online learning community EduCity and intended to form a foundation for the second generation of EduCity. In the future, many learning materials and activities in classroom will be in the form ‘content games’ to engage students in improving their fantasy representation, promoting their own social statuses, or pursuing other significant values in the ‘game world’. In other words, students go to and fro between two tiers: the tier of content games and the tier of game world, participating activities in these two tiers. Thus, the content games engage students to ‘work’ (learn) to earn their living while game world offers opportunities for them to reside in and seek for precious things they cannot easily find in the real world—building self-confidence, developing self-identity, establishing social status, among others. In sum, the objective of this proposal is to investigate how to design such ‘two-tier’ architecture for a game-based online learning community that engages students in the ‘content games’ and the ‘game world’. In addition, we also plan to do experiments with a few primary school classes to investigate the feasibility and effectiveness of the architecture. We hope the work of this proposal will lead us to understand more the future relations and development of network learning communities.
    關聯: 財團法人國家實驗研究院科技政策研究與資訊中心
    顯示於類別:[網路學習科技研究所 ] 研究計畫

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    index.html0KbHTML400檢視/開啟


    在NCUIR中所有的資料項目都受到原著作權保護.

    社群 sharing

    ::: Copyright National Central University. | 國立中央大學圖書館版權所有 | 收藏本站 | 設為首頁 | 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 隱私權政策聲明