English
| 正體中文 |
简体中文
|
全文筆數/總筆數 : 80990/80990 (100%)
造訪人次 : 42684343 線上人數 : 1257
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by
NTU Library IR team.
搜尋範圍
全部NCUIR
資訊電機學院
網路學習科技研究所
--博碩士論文
查詢小技巧:
您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
進階搜尋
主頁
‧
登入
‧
上傳
‧
說明
‧
關於NCUIR
‧
管理
NCU Institutional Repository
>
資訊電機學院
>
網路學習科技研究所
>
博碩士論文
>
依題名瀏覽
依日期瀏覽
依作者瀏覽
資料載入中.....
鄰近類別
研究計畫
[
161
/161]
期刊論文
[
68
/68]
考古題
[
69
/69]
類別統計
近3年內發表的文件: 117(23.40%)
含全文筆數: 500(100.00%)
文件下載次數統計
下載大於0次: 500(100.00%)
下載大於100次: 364(72.80%)
檔案下載總次數: 218088(61.90%)
最後更新時間: 2024-12-20 05:54
上傳排行
資料載入中.....
下載排行
資料載入中.....
最近上傳
AI同伴支持聊書與反思;AI Companion Supporting...
線上社群溝通課程對學員互動關係與團隊發展歷程研究;An Investi...
AI助理支持教師作為閱讀個人導師;AI Support for Tea...
設計與評估「習慣寫」的寫作興趣與習慣;Design and Evalu...
LEPS:登台遊戲引導英語單字學習之原型設計;LEPS:Design ...
EDS:登台遊戲帶動課堂英語對話活動之原型設計;EDS:Design ...
探討學習環境及個體差異對學術英文字彙學習成效、學習動機、學習焦慮之影響...
開放性問題的設計對學生數學自我效能、 興趣與焦慮影響之初探;Explo...
應用生成式模型輔助問題生成學習系統於國小社會 課程之研究;Applyi...
整合預測分析與學習儀表板以提升準時畢業率: 以印尼高等教育為例;Int...
跳至:
(選擇年份)
2024
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1985
1980
1975
1970
1960
1950
(選擇月份)
January
February
March
April
May
June
July
August
September
October
November
December
或輸入年份:
由新到舊排序
由最舊的開始
顯示項目251-300 / 500. (共10頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
日期
題名
作者
2018-06-27
從性別均等角度來發展遊戲式英語學習環境;The Development of Gender-Equality Game-based English Learning Environments
鄭鈞豪
;
Cheng, Chun-Hao
2018-01-31
以多文本閱讀與概念圖進行寫作之行動研究: 從主題深學到寫作;An Action Research on Writing with Multi-text and Concept Map: From Syntopical Deep Reading to Writing
曾園馨
;
Tseng, Yuan-Hsin
2018-01-30
社會科主題深學:衝突式多文本閱讀與論證活動設計與實驗;Theme-based Deep Reading of Social Studies: Design and Experiment of Conflicting Texts Reading and Argumentation
張心怡
;
Chang, Hsin-Yi
2018-01-30
網路霸凌防治學習系統的設計開發與TAM評估;Design and Development of an Interactive System for Cyberbullying Prevention
張家豪
;
Chang, Chia-Hao
2018-01-30
影片註記輔助同儕互評: ESP取向之口語訓練;Peer Assessment on Oral Training Supported by Video Annotation: An ESP Approach
洪詩婷
;
Hong, Shih-Ting
2018-01-25
小學生之字母拼讀同儕互評系統設計與評估;The Design and Evaluation of Phonics Learning Peer Assessment System for the Elementary Students
吳姿瑤
;
Wu, Tzu-Yao
2018-01-22
Effects of Self-directed Learning in Mathematics Classes
劉振釗
;
Lao, Chan-Chio
2018-01-22
支援多國語言之數位學習劇場;Multi Language Support for Digital Learning Theater System
歐雅丹
;
Narankhuu, Oyunerdene
2017-11-14
由空間能力探討遊戲式英語學習如何影響學習者之遊戲行為和遊戲表現;The Effects of Spatial Abilities on Gaming Behavior and Game Performance in the Context of Game-based English Learning
石衛恩
;
Shih, Wei-En
2017-11-14
探討認知風格於數位遊戲式英語學習環境對遊戲行為與學習成效之影響;The Influences of Cognitive Styles on Game Behavior and Learning Performance in the Context of Digital Game-based English Learning
蔡威群
;
Tsai, Wei-Chiun
2017-11-06
旅遊專業學習平台之開發與評估;Development and evaluation of the “Tourism professional learning platform”
陸進安
;
Lu, Chin-An
2017-10-23
婚禮專業學習社群平台之開發與初步評估;Development and evaluation of the “Wedding professional learning community”
何采蓉
;
Ho, Tsai-Jung
2017-08-22
教師專業知識共享與共創社群平台 之開發與評估;Development and evaluation of an Online Community Platform for Teacher Professional Knowledge Sharing and Creation
周珮琪
;
Chou, Pei-Chi
2017-08-11
探討口語練習回饋形式與先備知識於數位遊戲式英語學習環境對學習成效與口語焦慮之影響;Different Feedback, Prior Knowledge and Speaking Anxiety in a Digital Game-based English Learning Environment
林佳臻
;
Lin, Chia-Chen
2017-08-11
探討不同註釋及數位獎章機制在數位遊戲式學習環境中對英語單字成效與學習動機之影響;Effects of Gloss and Digital Badges on English Vocabulary Performance and Learning Motivation in a Digital Game-based Learning Environment
吳宜姍
;
Wu, Yi-Shan
2017-08-11
探討不同註釋方式及個體差異在數位遊戲式學習環境中對英語單字成效、動機與自我效能之影響;Effects of Gloss and Individual Differences on English Vocabulary Performance, Motivation and Self-efficacy in a DGBL Environment
陳玟伶
;
Chen, Wen-Lin
2017-07-28
設計與發展以精準英文發音、大量閱讀英文書為目標的準備課程;The Design and Development of a Preparatory Curriculum Aiming at Accurate English Pronunciation and Extensive Reading
吳昱安
;
Yu-An, Wu
2017-07-28
發展動畫電子書之研究:從性別差異到性別均等之歷程;Development of an Animated E-book from Gender differences to Gender Equality
張至宏
;
Chang, Chih-Hung
2017-07-28
網路學習社群中社會網路、知識分享與投入之關聯;An Analysis of Correlations among Social Network, Knowledge Sharing, and Engagement in a Networked Learning Community
張文聰
;
Chang, Wen-Tsung
2017-07-27
長期網路合作創作之社群網路與學生投入研究;A Long-term Analysis of student Learning Engagement in Networked Collaborative Creation Community
楊宸宇
;
Yang, Chen-Yu
2017-07-27
科學模擬遊戲學習歷程之學習分析;The Learning Analytics of Scientific Simulation Game
温采婷
;
Wen, Cai-Ting
2017-07-26
使用合作式虛擬化以及即時逐步引導機制提升電腦網路學習;To Facilitate Computer Network Learning with Collaborative Virtualization-Based Mechanism and Instant Stepwise Guidance
哈里克
;
Haregot, Michaele
2017-07-26
預習之真實情境與學習活動對英語學習成效、專注度與放鬆度之影響
陳哲民
;
Chen, Che-Min
2017-07-25
主題深讀模式與平台之實踐:透過多文本閱讀與討論以提升學生想法運用與文本理解的表現;The Practice of Syntopical Reading Model for Deep Learning: Using Multi-text Reading and Discussion to Improve Students’ Idea Generation and Text Comprehension
楊斐鈞
;
Yang, Fei-Chun
2017-07-25
家庭閱讀社群App開發與評估;Family Reading Community App: Design, Development, and Evaluation
胡新岳
;
Hu, Hsin-Yueh
2017-07-24
Collaborative Drama Enhance EFL Learning in Authentic Context
莊喭文
;
Chuang, Yan-Wen
2017-07-01
Situated learning with multimedia annotation enhance EFL learning for dyslexia
姜虹彣
;
Jiang, Hong-Wen
2017-01-03
數位遊戲式英文學習之獎章機制對學童學習成效與學習滿意度探討;The Effects of Digital Badge on English Learning Performance and Learning Satisfaction in Digital Game-Based Learning
薛安鈺
;
Hsueh, An-Yu
2016-12-27
基於領導能力分組模式之專題導向學習對於學習者的認知層次、創造力與學習成效之影響-以大學工程教育課程為例;The effect of project-based learning based on leadership grouping mode on learners′ cognitive levels, creativity and learning achievement: two studies of university engineering education
黃鏡晟
;
Huang, Jing-Sheng
2016-12-27
探討高職學生使用“無所不在物理系統”時的學習行為及學習成效;Investigation of Learning Behaviors and Learning Achievement of Vocational High School Students Using an Ubiquitous-Physics App
思萍, 戴
;
PURBA, SISKA WATI DEWI
2016-11-28
探討先備知識對學習者在使用鷹架英文學習系統的影響: 限制與扣分機制;The Effects of Prior Knowledge on the Use of English Learning Systems with Scaffolding Instruction: Limitation and Deduction
陳軒竹
;
Chen, Hsun-Chu
2016-08-31
解釋數學:透過科技支援創作與討論以增強小學生的數學溝通能力;Explaining Mathematics: Technology Enhanced Elementary Students′ Mathematical Communication Abilities through Creation and Discussion
楊馥祤
;
Yang,Fu-Yu
2016-07-28
探討數位遊戲式英語學習環境對自我效能與口語焦慮之影響;Effect of Self-efficacy and Speaking Anxiety in a Digital Game-based English Learning Environment
王靚暄
;
Wang,Ching-Hsuan
2016-07-27
線上小論文寫作平台開發與評估;Development and assessment of the “Online Essay Writing System”
黃威哲
;
Huang,Wei-Che
2016-07-26
「數學解說員」之系統設計與實作──以解釋數學解題活動促進學生數學理解能力;The Design and Practice of “Math Narrator” System : To improve students’ comprehension ability by implementing explaining mathematical problem-solving activity
謝蕙如
;
Hsieh,Hui-Ju
2016-07-26
支援科學專題學習 之線上學習平台開發與評估;Development and assessment of project-based learning for online learning platform
蔡宛庭
;
Tsai,Wan-Ting
2016-07-26
科學探究學習系統之開發與評估;Development and evaluation of the ” Scientific inquiry learning system”
林宛柔
;
Lin,Wan-Jou
2016-07-26
從人因與互動行為模式的觀點探討數位遊戲式學習輔助能源知識;Digital Game-Supported Learning for Energy Knowledge: A Human Factor and Interactive Behavioral Pattern Approach
林逸農
;
Lin,Yi-Lung
2016-07-26
探討在真實情境中幾何量測學習對幾何學習成效、幾何估算能力、空間能力與van Hiele幾何思考的影響;Investigation of the effects of measuring authentic contexts to geometry learning achievement, geometry estimation ability, spatial ability and van Hiele levels
張筠媛
;
JHANG,Yun-Yuan
2016-07-26
線上合作共同備課平台:開發與評估;Development and evaluation of the “Collaborative Workspace for Learning Activity Design”
陳志坪
;
Chen,Chih-Ping
2016-07-26
歷史影音學習平台之開發與評估;Development and Evaluation of Video-based Learning Platform for History Learning
劉倍如
;
Liu,Pei-Ju
2016-07-25
合作表現自互評對於Web 2.0活動投入之影響;The impact of peer and self assessment of peer collaboration in Web 2.0 learning activities
詹中豪
;
Chan,Chung-Hao
2016-07-25
個人電腦模擬及合作電腦模擬對於合作科學問題解決之影響;The Effects of Individual Computer Simulation and Collaborative Computer Simulation on Collaborative Science Problem Solving
邱秉誠
;
Chiu,Bing-Cheng
2016-07-25
從認知風格的角度探討提示對學習英文片語與文法的影響;The Effects of Hints on Learning of English Phrases and English Grammar: A Cognitive Style Approach
葉家齊
;
Yeh,Chia-Chi
2016-07-25
設計線上閱讀社群激勵機制以提升學生的參與互動;Designing incentive mechanisms to improve students′ participation and interaction in online reading community
陳映儒
;
Chen,Ying-Ju
2016-07-25
導入網路學習社群於英語學習:社會網路、學習投入與動機之研究;An Analysis of Social Network, Learning Engagement and Motivation in a Networked Learning Community for EFL
陳宥齊
;
Chen,Yu-Chi
2016-01-26
先備知識對註記式多媒體電子書的影響研究:從個別環境到分享環境;The Influences of Prior Knowledge on the Use of an Annotatable Multimedia E-reader: From an Individual Environment to a Sharing Environment
劉奕帆
;
Liu,Yi-Fan
2015-12-14
以多媒體科技和數位遊戲為小小人兒及患者家屬發展線上生活百科;Developing an online encyclopedia for little people and their family with multimedia technologies and digital games
游博仁
;
Yu,Po-ren
2015-08-24
探討大型多人線上角色扮演遊戲下註釋與頻率對非刻意字彙習得成效之影響;Effects of Gloss and Frequency on Effectiveness of Incidental Vocabulary Acquisition in an MMORPG
吳旻杰
;
Wu,Min-chieh
2015-08-24
線上文字聊書: 以書本為基礎建立閱讀社群;Exploring the Effects of Social Incentive Mechanisms in a Text-Based Reading Discussion System
李棋芳
;
Li,Chi-Fang
顯示項目251-300 / 500. (共10頁)
<<
<
1
2
3
4
5
6
7
8
9
10
>
>>
每頁顯示[
10
|
25
|
50
]項目
::: Copyright National Central University. | 國立中央大學圖書館版權所有 |
收藏本站
|
設為首頁
| 最佳瀏覽畫面: 1024*768 | 建站日期:8-24-2009 :::
DSpace Software
Copyright © 2002-2004
MIT
&
Hewlett-Packard
/
Enhanced by
NTU Library IR team
Copyright ©
-
隱私權政策聲明