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AI同伴支持聊書與反思;AI Companion Supporting...
線上社群溝通課程對學員互動關係與團隊發展歷程研究;An Investi...
AI助理支持教師作為閱讀個人導師;AI Support for Tea...
設計與評估「習慣寫」的寫作興趣與習慣;Design and Evalu...
LEPS:登台遊戲引導英語單字學習之原型設計;LEPS:Design ...
EDS:登台遊戲帶動課堂英語對話活動之原型設計;EDS:Design ...
探討學習環境及個體差異對學術英文字彙學習成效、學習動機、學習焦慮之影響...
開放性問題的設計對學生數學自我效能、 興趣與焦慮影響之初探;Explo...
應用生成式模型輔助問題生成學習系統於國小社會 課程之研究;Applyi...
整合預測分析與學習儀表板以提升準時畢業率: 以印尼高等教育為例;Int...
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作者
2021-08-16
導入發音輔具英語自由閱讀活動對於學生閱讀興趣及投入之影響;The Impact of Free English Reading with Digital Pen Support and Guided Reading Video Activity on Students’ Situational Interest (SI) and Engagement
翊翎‧撒利尤
;
Cerita
2021-08-13
結合卡牌桌遊於國際音標課程之學習動機分析-對數位語言學習建議;The analysis of the motivation of board games to the International Phonetic Alphabet in Digital language learning suggestion
莊家冀
;
chi, Chuang chia
2021-08-12
從先備知識的角度探討將遊戲式學習和個人化 整合至英語三層式測驗的影響;An Investigation of Incorporating Game-based Learning and Personalization into English ThreeTier Tests: A Prior Knowledge Aspect
曾家儀
;
Tseng, Chia-Yi
2021-08-12
聊天機器人使用故事接龍及故事引導對話策略對學生英語閱讀經驗的影響;The Influence of Chatbots Using Story Relay and Story Guidance Strategies on Students’ English Reading Experience
馮永婷
;
Fong, Yong-Ting
2021-08-12
聊天機器人對國小學生英語閱讀興趣的影響;The Impact of Chatbot on Elementary School Students′ Interest in English Reading
廖墨剛
;
Liao, Mo-Gang
2021-08-11
探討在真實情境下教師回饋對學習認知與學習持續性之影響;Investigation the Influence of Learning Cognition and Sustainability with teacher feedback in Cross Contexts
湯詠琦
;
Tang, Yong-Qi
2021-08-09
透過創作影片進行教中學;Learning-by-teaching through video creation
陳冠廷
;
Chen, Kuan-Ting
2021-08-02
設計與實踐「提升式寫作」活動以提升國小學生寫作品質與寫作興趣;Design and Practice of Betterment-Driven Writing Activity to Enhance Elementary School Students′ Writing Quality and Writing Interest
劉宸穎
;
Liu, Chen-Ying
2021-07-27
閱讀島:應用數位閱讀歷程擴大學生閱讀舒適圈及提升閱讀動機之系統設計;Reading Island: Reading-Portfolio System Design for Expanding Students’ Reading Comfort Zone and Promoting Reading Motivation
賴瑞霖
;
Lai, Rui-Lin
2021-07-26
基於「知識翻新理論」與「設計思考」的跨領域專題學習平台之開發與初步評估;Development and Preliminary Evaluation of an Online Platform based on Knowledge Building Theory and Design Thinking for Interdisciplinary Learning
郭富銘
;
Guo, Fu-Ming
2021-07-26
結合自然語言技術的線上合作論證系統之開發與初步評估;Development and Preliminary Evaluation of Natural Language Processing Theory-based Online Collaborative Argumentation Platform
楊加豪
;
Yang, Chia-Hao
2021-07-19
科技輔助生活科技課程對國中生「對工程設計流程認知」與「對工程的態度」之影響:以投石車製作課程為例;The Influence of Technology-supported Technology Course on Junior High School Students’ Understanding of Engineering Design Process and Attitudes Towards Engineering
盧楷文
;
Lu, Kai-Wen
2021-07-19
國小高年級學生對於社會性科學議題之非形式推理思考表現及其線上合作論證之研究:以人工智慧相關議題為例
吳喬恩
;
Wu, Ciao-En
2021-07-19
基於工程設計流程的STEM專題本位課程對國小高年級生學習成效之影響;The Effects of Implementing the STEM Project-Based Learning Curriculum Based on Engineering Design Process on Upper Grade Students of Elementary School
王嘉賢
;
Wang, Chia-Hsien
2021-07-19
基於工程設計流程的生活科技課程對國中生在 工程態度、生活科技學習興趣、科技及工程認 知與實作表現的影響;The impact of technology courses based on engineering design process on junior high school students’ attitudes to engineering, interest in technology learning, technology and engineering cognition and practical performance
朱偉均
;
CHU, WEI-CHUN
2021-07-19
強調後設認知之科技輔助數學建模教學對國中生後設認知能力與數學解題歷程表現之影響:以「數列與級數」單元為例;Emphasizing the influence of metacognitive Technology-assisted modeling-based math instruction teaching on the metacognitive ability and mathematical problem solving process performance of junior high school students: Take "Sequence and Series Unit" as an example
蘇育賢
;
Su, Yu-Hsien
2021-07-19
結合框架理論與拼圖法之人工智慧相關社會性科學議題教學對國小高年級學生非形式推理能力與對人工智慧態度的影響;The influence of the teaching of artificial intelligence-related Socio-scientific Issues combining Framing Theory and Jigsaw on the informal reasoning ability and attitudes to the artificial intelligence of senior students in elementary school
賴佑庭
;
Lai, Youting
2021-07-14
整合認知師徒制與共同規律學習的混成學習對大學生電腦相關問題解決能力、學習動機及網路學習經驗之影響:以「辦公室應用」課程為例;The effects of cognitive apprenticeship and co-regulated learning on improving students’ computer problem-solving skills, learning motivation, and experience of online learning: A quasi experiment in ‘Applied Information Technology: Office Software’ course
林芷嫺
;
Lin, Chih-hsien
2021-07-05
探討擴展合作式多媒體認知理論和其對EFL聽力與口語能力之影響 - 結合動覺辨識和學習者設計內容之猜謎遊戲;Investigating Extended Collaborative Cognitive Theory of Multimedia Learning and its effect on EFL Listening and Speaking - Guessing Game with Kinesthetic Recognition and Learner-Designed Contents
黃子馨
;
Huang, Tzu-Hsin
2021-07-05
在真實情境中利用智慧機制提升國小學生之外語口說及對話能力之評估;Evaluation of using smart mechanisms to improve the EFL speaking and conversation of elementary school students in authentic contexts
李佩蓁
;
Li, Pei-Jhen
2021-04-08
探討主題式演講搭配個人回饋機制促進英文口說學習-以軍職人員培訓為例;Investigation of Theme-based Speech to improve EFL Learning with Individual Feedback- Case Study of Training Military Personnels
陳立穎
;
Chen, Li-Ying
2021-03-05
Development of a mobile web library application for Institutional repository with evaluation of learners’ performing tasks and behaviors and their influences on learning achievements;Development of a mobile web library application for Institutional repository with evaluation of learners’ performing tasks and behaviors and their influences on learning achievements
阮氏清賢
;
Hien, Nguyen - Thi Thanh
2021-01-22
在數位遊戲式學習環境中先備能力對兩種學習內容整合方式之影響:緊密結合 vs. 鬆散結合;The Influences of Prior Ability on Two Approaches for Game-based Learning Content Integration: Tightly-coupling vs. Loosely-coupling
黃本杲
;
Huang, Ben-Gao
2021-01-20
Using Image-To-Text Recognition to Improve EFL Writing of Elementary School Students with Scaffolding Support in Authentic Contexts
蔡嘉明
;
Tsai, Chia-Ming
2021-01-19
透過積木程式的計算機模擬進行科學學習;Science Learning Through Computer Simulations With Blockly Codes
男蘇亞
;
Kumara, I Made Surya
顯示項目126-150 / 500. (共20頁)
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